Arduenna Silva is a collaboration between landscape architect Alexandra Arènes and artist Sonia Levy that was initiated through The Experimental Programme in Political Arts (SPEAP) in 2015.


This enquiry-based project was initially commissioned by Revue Billebaude, the magazine of Fondation Sommer, Musée de la Chasse et de la Nature, Paris.


We were asked to identify and find ways to represent some of the issues relating to Parc de Belval, a natural and hunting reserve. Located in the Ardennes, North-East France, the site is managed by Fondation Sommer, Musée de la Chasse et de la Nature.


The enquiry integrated methodologies and approaches from the arts as well as landscape design and planning, in addition to  social science and ethoecology methods. Such interdisciplinary approach was envisioned to understand how the presence and behaviours of both human and nonhuman (animals, plants, rivers, soils…) have impacted upon this territory, as well as looking at their relationships with each other. Of particular interest was finding ways to think and represent a landscape as an assemblage of human and nonhuman life.


Some of the research culminated in the exhibition Animer le paysage, sur la piste des vivants /Animating Landscapes, Following The Tracks at Musée de la Chasse et de la Nature, Paris that opened in June 2017.


Furthermore Arduenna Silva initiated a workshop in Mars 2016 in Parc de Belval with anthropologist and philosopher Bruno Latour, science historian Frédérique Aït-Touati, philosopher Baptiste Morizot, art historian Estelle Zhong, and artists Thierry Boutonnier and Sylvain Gouraud. As well as Anne de Malleray editor of the magazine Billebaude and Claude d'Anthenaise director of the Musée de la Chasse et de la Nature.


Click above to access the blog of the project


" How can we represent 'nature' today at a time where human activities are dominating land use and have modified the Earth systems? 'Nature' does not present itself as a separate domain anymore but as an intricate and complex network where humans, the produce of our technologies and institutions are closely knit with the mechanism of other life forms. "

Entities, 4k video, Excerpts

Entities (shown above are excerpts) is one of the outcomes of the project.  It is the actual scan, made using photogrammetry, of a piece of ground of the forest of Belval.

Entities was created as an exercise in looking down, towards the heterogeneity and sensibility of soils. It portrays its earthly materialities as well as its embeddedness in human worlds.